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Is there a way to win or is it just a forced death at the end? I would avoid putting traps where the player can't see them. Those deaths are frustrating.

Hey, thanks for testing the game out! It's a gamejam game, so unfortunately we ran out of time but the plan was to have an end screen once you reach the last room. That's how you 'win' although you get killed either way :D. The issue with the traps was addressed with a system to rotate the camera but we disabled it because it was bugged and we didn't have time to fix it. 

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good prototype

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Thanks for trying it out, I might make a slightly more polished version now that the gamejam is over and I have a bit more time to fix the bugs/implement some missing bits and bobs.